TopicEntryclass | topicEntry.t[16] |
Superclass Tree | Subclass Tree | Global Objects | Property Summary | Method Summary | Property Details | Method Details |
class
TopicEntry : object
TopicEntry
ActorTopicEntry
AltTopic
AskAboutForTopic
AskForTopic
AskTellGiveShowTopic
AskTellShowTopic
AskTellTopic
AskTopic
CommandTopic
DefaultTopic
DefaultAnyTopic
DefaultAgendaTopic
DefaultAskForTopic
DefaultAskQueryTopic
DefaultAskTellTopic
DefaultAskTopic
DefaultCommandTopic
DefaultConversationTopic
DefaultGiveShowTopic
DefaultGiveTopic
DefaultQueryTopic
DefaultSayQueryTopic
DefaultSayTellTalkTopic
DefaultSayTellTopic
DefaultSayTopic
DefaultShowTopic
DefaultTalkTopic
DefaultTellTalkTopic
DefaultTellTopic
GiveShowTopic
GiveTopic
InitiateTopic
NodeContinuationTopic
NodeEndCheck
MiscTopic
GreetingTopic
ActorByeTopic
BoredByeTopic
ByeTopic
HelloGoodbyeTopic
HelloTopic
ActorHelloTopic
ImpHelloTopic
ImpByeTopic
LeaveByeTopic
HitTopic
KissTopic
NoTopic
TouchTopic
YesNoTopic
YesTopic
ShowTopic
SlaveTopic
SpecialTopic
QueryTopic
SayTopic
TalkTopic
AskTalkTopic
AskTellTalkTopic
TellTalkTopic
TellTalkShowTopic
TellTopic
ConsultTopic
DefaultConsultTopic
Thought
DefaultThought
active
includeInList
isActive
matchExactCase
matchObj
matchPattern
matchScore
scoreBoost
topicMatched
addTopic
initializeTopicEntry
matchTopic
scoreBooster
topicResponse
active | topicEntry.t[172] |
Game code should not normally need to override the active property.
includeInList | topicEntry.t[135] |
isActive | topicEntry.t[160] |
matchExactCase | topicEntry.t[128] |
matchObj | topicEntry.t[110] |
matchPattern | topicEntry.t[122] |
matchScore | topicEntry.t[104] |
scoreBoost | topicEntry.t[142] |
topicMatched | topicEntry.t[115] |
addTopic (top) | topicEntry.t[178] |
initializeTopicEntry ( ) | topicEntry.t[76] |
matchTopic (top) | topicEntry.t[24] |
scoreBooster ( ) | topicEntry.t[144] |
topicResponse ( ) | topicEntry.t[87] |